✤ The fire in our bodies…
┋One of the most well-known and used body throughout Second Life is the Gianni body, by Signature. It is an excellent mesh and bento body, that is compatible with the Bakes on Mesh (BoM) technology.
The body is highly customizable. The shape of the body can be adjusted using the Second Life sliders, and the user may wear any skin they fancy. Moreover, because of the BoM technology being enabled, the user can add layer tattoos and clothing, as well as other accessories (scars, wounds, etc.)
For a more detailed breakdown and more information, please visit the Signature Manual, located on their website. ┋
┋The hud is fairly straightforward, yet powerful in its functionalities. The alpha section splits the body in multiple sections, allowing the user to customize which part they’d like hidden or revealed. Better yet, the user can create various presets that they can save and load, allowing them to change their appearance on the go.┋
┋The hands of the Gianni body are bento, and the HUD comes with a number of presets for their appearance, which can be set independently of one another. Not only that, but if the user has certain animations they’d like to play, the HUD allows them to do just that by using the Use 3RD party AO button ┋
┋The layers section allows the user to paint multiple parts of their bodies in their preferred colour, as well as add in shine, and adjust the level of that to their desire. The body also comes with a number of preset skin colours and the option to change the colours of the layers.┋
┋The Gianni body’s customizability is enhanced with the Textures section. The user can apply their preferred texture on different parts of the body with ease, through the drag and drop method.┋
✠ Thank you to my wife, Ryanna, for the support! Check her Flickr by clicking on her name!